Wednesday 25 November 2009

Rigging, Skeleton


The skeleton i had to do a couple of times for the characters as they seemed to come out of position and i couldn't always get them straight. I had to name all joints like the same in the book to be able to create the rigging correctly.


I did some practicing of rigging for the leg and foot to try get the movement correct. Using set driven key i was able to make the foot roll, twist and move realistically.



When i skinned the character the head didn't move with the rest of the body as i didn't join the skeleton all together properly so i had to ensure all the skeleton was joined correctly.


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